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Jerry Epperson reviewed Autoduel Champions in Ares Magazine #17 and commented that "The Autoduel Champions game booklet is a fantastic addition to anyone's Champions game campaign.
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This is a set of design templates for a 1988 advert for Autoduel, Moebius and Ultima 4 on the Macintosh. Rowland reviewed Autoduel Champions for White Dwarf #48, giving it an overall rating of 8 out of 10, and stated that "All in all, I was very favourably impressed by Autoduel Champions – it's packed with useful ideas and devices in all three sections and looks extremely good." This graphical forecast page is planned to be replaced by the map viewer now operationally available at . I’m still several days away from finishing Wings Of Glory on the VFX-1 so I’ve dug out some more documents to scan in.
AUTODUEL MAP SECTORS SERIES
series of books, each book covering part of the game worlds map). If you own Champions, Espionage, or Car Wars, it's more than worth the price." of adventures previously published in their house organ Autoduel Quarterly). pedestrian, chain, police, MONDOs, and more) two 21 x 32 map sections. Combined with the counters, map, and artwork, it's (pardon the expression) highway robbery for. AADA Road Atlas Survival Guide Volume Five 5: The Midwest (GURPS Autoduel Car. Sheeley commented that "This supplement has everything you need for helicopters and heroes with either system.
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Reception Ĭraig Sheeley reviewed Autoduel Champions in Space Gamer No. Heavy cardstock road sections (mats are nice, but for a road battle. Autoduel Champions adapts Car Wars to Champions/ Espionage, introduces the concept of superheroes to Car Wars with a heavily modified set of skills from Champions, and features rules for aerial combat, using helicopters. Pedestrian minis and rules, city blocks map, a promise this is the only Kickstarter.